AI Insights · Timothy · April 2025
Top Snake Games on iOS in Sweden: Q1 2025 Analysis
Explore the performance of the top snake games on iOS in Sweden during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the iOS platform in Sweden saw interesting trends among the top snake games. Here’s a breakdown of how these apps performed based on data from Sensor Tower.
Snake Clash! from Supercent, Inc. showed fluctuating weekly revenue, peaking at around $305 in the opening week of January. Downloads were substantial at the start, with 3.7K, but tapered off to 1.3K by the end of March. Weekly active users started at 17.6K, decreasing to 14.4K by the quarter's close.
SSSnaker by HABBY experienced a notable increase in revenue, jumping to $327 by the end of March. However, downloads remained minimal throughout the quarter, with a peak of only 16. Active users hovered around 5.7K, maintaining relatively stable engagement.
Snake Rivals - io Snakes Games from Supersolid Ltd had a modest revenue performance, with a slight peak at $63 at the end of March. Downloads were sporadic, with a high of 134 in early January, but dropped to zero by March. Active users began at 168, eventually declining to 41.
Snake.io - Fun Online Snake, developed by Kooapps, maintained consistent revenue, peaking at $59 in both January and February. Downloads began at 1.8K, decreasing to 632 by March's end. Active users declined from 7.5K to 4.4K over the quarter.
Little Big Snake by LittleBigSnake, Inc. saw minimal revenue fluctuations, peaking at $37 in February. With no significant downloads, active users remained low, starting at 11 and slightly decreasing to 7 by the end of March.
These insights provide a glimpse into the competitive landscape of snake games in Sweden, with more detailed data available from Sensor Tower.